SteadySquid 0.1 MOUSE PREVIEW

SPLATOON 3 / AIM TRAINER

ink range

Practice drills for squids and octos

01 / STEADY STREAM60.0 s
READY WHEN YOU ARE
PRACTICE

Steady stream

Track the moving targets while charging and firing. Each target takes four hits.

STANDBY0%

HOLD SPACE OR LEFT MOUSE TO CHARGE

— FPSFrame monitor warming up
YOUR CONTROLLER

Connect your ProGCC for motion controls.

Connect ProGCC for motion controls.

No controller samples yet.

ZR charge / release · hold ZR during a burst to queue the next charge · Y recenter · Plus start / pause / resume. Axis direction and sensitivity need your check.

Input check

Trainer gains are separate from the game's −5 to +5 settings. No verified conversion is available yet.

For motion: leave the stick centered and rotate the controller through a known angle. For stick: hold the controller still and keep the same stick deflection for five seconds. Compare the turn with the game, then adjust one gain at a time.

Connect a controller. Measure while the drill is stopped.

About this prototype & sources

Original browser/debug prototype. Controller input is experimental. Select your controller type. Switch Pro wired motion and button layout need a physical check; this does not claim exact Splatoon response. Mouse and keyboard remain available.

Rendered with Three.js (MIT). Architecture informed by the official HOJA3 app. Weapon presets use community-extracted version 11.3 parameters; Splattershot cadence/startup are provisional trainer settings; full game physics are not simulated. Research sources.